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In astonishingly general terms, there are 3 main tactics used. You must be agile enough to hop between techniques quickly as the action of the game unfolds.
The Blockade
This consists of creating a 6-thick wall of pieces, or at least as thick as you can achieve, to block in the opponent’s pieces that are on your 1-point. This is deemed to be the most adequate procedure at the begining of the game. You can build the wall anyplace within your 11-point and your 2-point and then shift it into your home board as the match continues.
The Blitz
This consists of locking your home board as fast as possible while keeping your opponent on the bar. i.e., if your opposer rolls an early 2 and moves one checker from your 1-point to your three-point and you then toss a five-five, you can play 6/1 6/1 8/3 eight/three. Your competitor is now in serious trouble seeing that they have 2 checkers on the bar and you have closed half your inner board!
The Backgame
This strategy is where you have 2 or higher checkers in your opponent’s inner board. (An anchor is a position filled by at least two of your checkers.) It should be employed when you are extremely behind as it much improves your chances. The better places for anchors are near your opponent’s smaller points and either on adjacent points or with a single point in between. Timing is critical for a competent backgame: besides, there is no reason having two nice anchor spots and a solid wall in your own inner board if you are then forced to dismantle this right away, while your challenger is moving their checkers home, owing to the fact that you do not have any other additional checkers to move! In this case, it is better to have pieces on the bar so that you are able to maintain your position up until your challenger gives you an opportunity to hit, so it can be a great idea to try and get your competitor to get them in this case!
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