In exceptionally simple terms, there are 3 main strategies employed. You need to be agile enough to switch tactics almost instantly as the action of the game unfolds.
The Blockade
This is composed of assembling a 6-deep wall of pieces, or at least as deep as you might manage, to lock in the opponent’s checkers that are on your 1-point. This is considered to be the most suitable procedure at the start of the match. You can create the wall anyplace within your 11-point and your two-point and then move it into your home board as the match progresses.
The Blitz
This is composed of closing your home board as fast as as you can while keeping your opposer on the bar. i.e., if your challenger rolls an early two and moves one piece from your one-point to your three-point and you then toss a 5-5, you are able to play six/one 6/1 eight/three 8/3. Your opposer is then in big-time trouble due to the fact that they have two pieces on the bar and you have closed half your home board!
The Backgame
This course of action is where you have two or higher checkers in your opponent’s home board. (An anchor is a point filled by at a minimum two of your checkers.) It would be played when you are significantly behind as it much improves your chances. The better areas for anchor spots are close to your opponent’s lower points and either on adjacent points or with one point separating them. Timing is important for an effectual backgame: besides, there’s no reason having 2 nice anchors and a solid wall in your own inner board if you are then required to break down this straight away, while your competitor is moving their checkers home, seeing that you do not have other additional pieces to move! In this case, it is more favorable to have checkers on the bar so that you might maintain your position until your competitor provides you an opportunity to hit, so it may be a wonderful idea to try and get your opposer to hit them in this case!
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