In astonishingly simple terms, there are 3 basic tactics employed. You must be able to switch tactics quickly as the course of the match unfolds.
The Blockade
This involves building a 6-deep wall of pieces, or at least as thick as you can manage, to lock in the opponent’s checkers that are located on your 1-point. This is considered to be the most adequate course of action at the begining of the game. You can build the wall anyplace between your 11-point and your 2-point and then shuffle it into your home board as the match continues.
The Blitz
This consists of closing your home board as quickly as as you can while keeping your competitor on the bar. i.e., if your opponent rolls an early two and moves one checker from your one-point to your 3-point and you then roll a five-five, you will be able to play six/one six/one eight/three eight/three. Your opposer is now in big-time trouble considering that they have two pieces on the bar and you have locked half your inside board!
The Backgame
This strategy is where you have 2 or higher pieces in your opponent’s home board. (An anchor spot is a point occupied by at a minimum 2 of your checkers.) It needs to be used when you are extremely behind as it greatly improves your circumstances. The strongest locations for anchors are towards your competitor’s smaller points and either on adjacent points or with one point separating them. Timing is critical for an effective backgame: at the end of the day, there is no point having two nice anchor spots and a solid wall in your own inner board if you are then forced to break up this right away, while your opponent is moving their checkers home, because you don’t have any other spare checkers to shift! In this case, it is more tolerable to have pieces on the bar so that you can preserve your position up until your opposer provides you a chance to hit, so it will be a great idea to try and get your opponent to get them in this situation!
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