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As we dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to shift your checkers safely around the board to your inner board and at the same time your opposition moves their pieces toward their inside board in the opposing direction. With opposing player chips heading in opposing directions there is bound to be conflict and the requirement for particular techniques at specific times. Here are the last 2 Backgammon tactics to finish off your game.
The Priming Game Plan
If the goal of the blocking tactic is to hamper the opponents ability to shift her pieces, the Priming Game strategy is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a damaged position if he at all tries to leave the wall. The trap of the prime can be setup anyplace between point two and point eleven in your game board. As soon as you’ve successfully assembled the prime to block the activity of the opponent, your competitor doesn’t even get to toss the dice, that means you move your checkers and roll the dice yet again. You’ll win the game for sure.
The Back Game Plan
The aims of the Back Game strategy and the Blocking Game technique are similar – to hinder your opponent’s positions with hope to better your odds of succeeding, however the Back Game technique relies on seperate techniques to achieve that. The Back Game tactic is often employed when you are far behind your opponent. To participate in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the chips are moved is partly the outcome of the dice roll.
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