[
English ]
As we dicussed in the last article, Backgammon is a casino game of skill and good luck. The goal is to move your chips carefully around the board to your home board and at the same time your opponent shifts their chips toward their home board in the opposite direction. With competing player chips shifting in opposing directions there is bound to be conflict and the need for specific tactics at particular instances. Here are the 2 final Backgammon tactics to round out your game.
The Priming Game Plan
If the aim of the blocking tactic is to slow down the opponent to shift their checkers, the Priming Game strategy is to absolutely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a bad position if he ever tries to leave the wall. The ambush of the prime can be established anyplace between point two and point 11 in your half of the board. Once you’ve successfully built the prime to prevent the activity of your competitor, your opponent does not even get a chance to roll the dice, that means you move your checkers and toss the dice again. You’ll win the game for sure.
The Back Game Tactic
The objectives of the Back Game strategy and the Blocking Game technique are similar – to harm your competitor’s positions with hope to better your chances of succeeding, but the Back Game plan uses different tactics to achieve that. The Back Game tactic is generally employed when you are far behind your competitor. To play Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to use in Backgammon because it requires careful movement of your checkers and how the chips are moved is partly the result of the dice roll.
Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.
You must be logged in to post a comment.