As we dicussed in the previous article, Backgammon is a game of ability and good luck. The goal is to move your chips carefully around the game board to your inner board and at the same time your opposing player shifts their checkers toward their home board in the opposite direction. With opposing player checkers heading in opposing directions there is going to be conflict and the need for specific strategies at particular instances. Here are the last two Backgammon plans to complete your game.
The Priming Game Plan
If the purpose of the blocking strategy is to slow down the opponent to move his chips, the Priming Game strategy is to absolutely stop any movement of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get hit, or result a damaged position if he/she at all attempts to leave the wall. The trap of the prime can be established anywhere between point two and point eleven in your game board. Once you’ve successfully constructed the prime to prevent the movement of your competitor, your opponent doesn’t even get to roll the dice, and you move your pieces and toss the dice again. You will be a winner for sure.
The Back Game Technique
The goals of the Back Game plan and the Blocking Game tactic are similar – to hurt your competitor’s positions hoping to improve your odds of succeeding, but the Back Game tactic utilizes different techniques to do that. The Back Game technique is frequently used when you are far behind your competitor. To play Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more difficult than others to employ in Backgammon seeing as it requires careful movement of your chips and how the chips are relocated is partly the result of the dice toss.
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