As we have dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to move your pieces carefully around the game board to your inside board while at the same time your opposing player moves their chips toward their inner board in the opposite direction. With opposing player chips heading in opposite directions there is going to be conflict and the requirement for specific strategies at particular times. Here are the last 2 Backgammon plans to finish off your game.
The Priming Game Tactic
If the purpose of the blocking plan is to hamper the opponents ability to shift his checkers, the Priming Game strategy is to absolutely block any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or end up in a damaged position if she at all tries to escape the wall. The trap of the prime can be setup anywhere between point two and point eleven in your half of the board. As soon as you have successfully constructed the prime to block the movement of your opponent, the opponent doesn’t even get to roll the dice, that means you move your checkers and roll the dice again. You’ll win the game for sure.
The Back Game Technique
The aims of the Back Game tactic and the Blocking Game strategy are very similar – to harm your opponent’s positions in hope to boost your chances of succeeding, however the Back Game strategy uses alternate techniques to do that. The Back Game strategy is frequently utilized when you’re far behind your opponent. To play Backgammon with this strategy, you need to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to employ in Backgammon because it needs careful movement of your pieces and how the checkers are moved is partially the outcome of the dice roll.
Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.
You must be logged in to post a comment.