As we have dicussed in the last article, Backgammon is a game of skill and good luck. The aim is to move your checkers carefully around the game board to your inside board while at the same time your opposition moves their pieces toward their inner board in the opposite direction. With competing player chips heading in opposing directions there is bound to be conflict and the requirement for specific tactics at particular times. Here are the 2 final Backgammon strategies to finish off your game.
The Priming Game Plan
If the aim of the blocking plan is to hamper the opponents ability to shift their pieces, the Priming Game plan is to completely block any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or end up in a battered position if she ever attempts to leave the wall. The trap of the prime can be built anywhere between point two and point 11 in your half of the board. After you’ve successfully assembled the prime to prevent the movement of the opponent, your opponent does not even get a chance to roll the dice, that means you move your checkers and toss the dice again. You’ll win the game for sure.
The Back Game Technique
The objectives of the Back Game strategy and the Blocking Game plan are similar – to hinder your opponent’s positions with hope to boost your odds of succeeding, however the Back Game strategy utilizes seperate techniques to do that. The Back Game tactic is generally used when you’re far behind your opponent. To compete in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to play in Backgammon seeing as it needs careful movement of your checkers and how the chips are moved is partly the result of the dice toss.
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