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In exceptionally general terms, there are 3 basic techniques employed. You want to be able to switch game plans instantly as the action of the match unfolds.
The Blockade
This comprises of building a 6-thick wall of checkers, or at a minimum as deep as you are able to achieve, to lock in your competitor’s pieces that are located on your 1-point. This is considered to be the most acceptable tactic at the begining of the game. You can build the wall anyplace between your 11-point and your two-point and then shift it into your home board as the match progresses.
The Blitz
This is comprised of closing your home board as quick as possible while keeping your opposer on the bar. e.g., if your competitor tosses an early two and shifts one piece from your 1-point to your 3-point and you then roll a five-five, you will be able to play 6/1 six/one 8/3 eight/three. Your competitor is now in big-time dire straits because they have 2 checkers on the bar and you have locked half your inner board!
The Backgame
This tactic is where you have two or more anchors in your competitor’s inner board. (An anchor spot is a position filled by at least 2 of your pieces.) It would be played when you are decidedly behind as this strategy greatly improves your chances. The best locations for anchors are near your competitor’s lower points and either on adjoining points or with a single point separating them. Timing is crucial for a powerful backgame: after all, there’s no point having two nice anchor spots and a complete wall in your own inner board if you are then forced to break apart this straight away, while your challenger is moving their checkers home, seeing that you do not have other extra checkers to move! In this situation, it is more favorable to have pieces on the bar so that you might maintain your position up until your opposer gives you an opportunity to hit, so it will be a good idea to attempt and get your challenger to get them in this case!
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